Pronina , O., and M. Reizhevskyi. “Programming A Game Application Using Artificial Intelligence ”. COMPUTER-INTEGRATED TECHNOLOGIES: EDUCATION, SCIENCE, PRODUCTION, no. 58 (March 26, 2025): 165-171. Accessed April 4, 2025. https://cit.lntu.edu.ua/index.php/cit/article/view/697.